* Revision 631 o [~] Rewrote kernelbuttons lib using a different assumption (works now in newer firmwares) o [~] Small change to allow Daedalus to work under Hen * Revision 630 o [+]Cleaned-up RSH_HLE and reduced logic (Cleaner code an small speed-up) * Revision 629 o [!] DOOM64 should render lightmaps + textures correctly now o [!] Zoom has 150% (GE 007 using in game option WIDE screen and PSP scaled 4:3 needs 135%) * Revision 628 o [!] Fixed and enabled osRestoreInt (moderate speed up, Doom64 is about 15%+ faster) o [~] Commented out unused code in TLB.cpp * Revision 627 o [~] Fixed compiling issue * Revision 626 o [!] Updated and enabled osSpTaskLoad o [!] Added a workaround to allow Killer Instinct to work with OSHLE o [~] Removed GoldenEye scissor hack, zoom works alot better (make sure to set it to 120%) o [~] Simplified osSpDeviceBusy o [!] Made debug only an assert that shouldn't be exposed in release
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